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What is Roleplay #12 – All Outta Bubblegum actual play

Welcome to Episode 12 of ‘What Is Roleplay?! 
Join Chris & Dave as they get very silly in an All Outta Bubblegum actual play special!

A brief explanation of the rules of All Outta Bubblegum A safety talk Counting for fun Setting the scene Pizza delivery mishaps and corner shop catastrophes More counting Listen as the game unravels as we run out of bubblegum Conclude with us that you don't always have to spend hours prepping before a fun rpg session - you can take inspiration from things around you and have a great laugh in the process

Links to things we discussed:

Games:

All Outta Bubblegum FREE PDF Download

Movies:

They Live!

 

More about Us:

CM Lowry on Twitter - @cmlowryauthor CM Lowry's website - All About Chris Website - beyondcataclysm.co.uk Patreon - Patreon.com/beyondcataclysm

With music generously provided by:
Powerplant & Imploders.

What is Roleplay #11 – Design with Guilherme Gontijo

Welcome to Episode 11 of ‘What Is Roleplay?! 
This episode we are joined by Guilherme Gontijo to discuss Design

How design is very similar across the board, and how the differences often just come down to execution? Why does design matter? It is more than just style or a taste aesthetic Design is more about translating ideas on the abstract plane into visuals Good design helps roleplay games (RPG) creators to communicate the ideas, mood and feel of a game visually You can fit a whole lot of fun into a small amount of space with good design The DIY ethos and how the punk spirit has influenced the Indie RPG scene Funding the beauty in both minimalist as well as heavily illustrated RPGs such as MÖRK BORG The major importance of remaining faithful to ideas - starting at the essence of the idea and allowing it to inform the design. Making an alliance with the idea and not allowing outside influences to change it & allowing open ended questions to remain. Italian 'Giallo' horror movies and their influence on Gontijo's game Blurred Lines Listen as CM Lowry & Gontijo live design a new game where monks fall into temptation to one of the seven deadly sins and end up in a sepia hell where everyone is in perpetual motion. The working title? 'No Rest for the Wicked!'

Links to things we discussed:

Games:

Vaults of Vaarn Honey Heist Lasers & Feelings MÖRK BORG Blurred Lines

Books, Authors …

The Lord of the Rings with Chris Durston

This month CM Lowry is talking to Chris Durston, author of Chronicles from the World of Guilt, about The Lord of the Rings by JRR Tolkien in ‘This Book I Read...

Topics covered include:

Being old enough to remember the internet before Wikipedia existed, writing stories on early PCs and reading the Yellow Pages Re-reading childhood classics to the point of the covers disintegrating and how much harder that is to do as you get older and your time becomes more constrained Tolkien's love of linguistics and how his languages shaped the world of The Lord of the Rings as well as the various races that exist within the world. Accents within fiction writing and how they can bring the character to life immediately. Tolkien tends to use patterns of speech instead of phonetic accents to communicate character. The least heroic character in The Lord of The Rings is the one that makes it all happen and watching the heroic characters doing everything they can just to give the Hobbits a little bit more time to destroy the ring. Extra-natural characters within The Lord of the Rings such as Tom Bombadil and Gandalf, whom Tolkien used as illustrations of the fact that something does exist outside of the ordinary. These contrast beautifully with the very normal lives of the hobbits who concerned themselves only with where second breakfast was coming from. Magic in The Lord of the Rings is far more soft than people expect - …

The Songlines with Baron von Michael

This month CM Lowry is talking to Baron von Michael, author of Professor Elemental Roleplaying Games, about The Songlines by Bruce Chatwin in ‘This Book I Read...

Topics covered include:

Bruce Chatwin's use of flippant anecdotes, quotes and stories to explore deeper themes The broken nature of this book and how the small pieces make up his greater thesis on life - that you need to be moving and discovering things in life; that our problems stem from a lack of this. The need to return to big ideas as a society - that philosophy and ethics are not just things to neatly package into a box and leave on a shelf. Travel as a hopeful antidote to the harms of life. Wider themes of roleplaying and identity; combining inspirations along your our personal journey

Links to things we discussed:

Professor Elemental's Garden of Escapades Escape from Elemental Manor The Songlines by Bruce Chatwin Zen and the art of Motorcycle Maintenance by Roger M. Pirsig Through Painted Deserts by Donald Miller The Wisdom of Stability by Jonathan Wilson-Hartgrove Troika by Melsonian Arts Council Operation S.A.N.T.A. by CM Lowry Dictionary of the Khazars by Milorad Pavić Civilisations by Laurent Binet

Music by CM Lowry. Editing by Dave Emmerson 

What is Roleplay #10 – Stats with Spencer Campbell

Welcome to Episode 10 of ‘What Is Roleplay?! 
This episode we are joined by Spencer Campbell to discuss Stats

Laying out some of the basic types of stats that are used in roleplaying games The concept of Min/Max The good, the bad and the ugly of Stats Focusing on skills and approaches rather than just a list of stats Exploding dice! How stats enable us to connect with our character and the world of the game

Links to things we discussed:

Games:

Rune The Lumen System The Lasers & Feelings System End of the World Dungeons & Dragons 5th Edition Nova Savage Worlds Spire REAP

Books, Authors & Publishers:

Fantasy Flight Games Wizards of the Coast

More about Spencer

Twitter - @GilaRPGs Spencer on itch -  gilarpg.itch.io Gila RPG website - Gila RPGs

More about Us

CM Lowry on Twitter - @cmlowryauthor CM Lowry's website - All About Chris Website - beyondcataclysm.co.uk Patreon - Patreon.com/beyondcataclysm

With music generously provided by:
Powerplant & Imploders.

This Book I Wrote… with Elizabeth Laird

This month CM Lowry is talking to his childhood hero Elizabeth Laird - globetrotter, adventurer and author. They talk all about her life and how it has influenced the many books she has written in ‘This Book I Read...

Topics covered include:

Elizabeth's 1989 children's book, Crackers, and the important role in played in CM Lowry's journey into writing and publishing Becoming an author, and career changes in general, later in life and how it's never too late to try something new Using life experiences as inspiration for writing Befriending the street children of Addis Ababa and taking them for road trips in her car on Saturdays Haile Selassie's pet Lion Living in places where cataclysmic things are happening & how that influences the creative process Dodging bullets in Lebanon and getting a seat on the last plane out at the civil war kicked off How our childhood reading stays with us for life & meeting her hero Geoffrey Trease. Letting the characters come to life and dictate how you write the story Elizabeth also left us with some wonderful life advice Read: Everything you can get your hands on Listen: To everything and make notes. The best writers listen to conversation in order to learn how to write dialogue Write: Everyday. Keep a journal Live: Do things, take risks, don't be afraid to really live

Links to things we discussed:

Elizabeth's first novel Red Sky in the Morning Elizabeth Laird - The Garbage King Roald Dahl - …

Frankenstein with Jacob Wood

This month CM Lowry is talking to Jacob Wood, creator of Accessible Games Quarterly, about Frankenstein by Mary Shelley in ‘This Book I Read...

Topics covered include:

The challenge of looking at a book so well known - and misrepresented - in popular culture. The Beast within; making monsters vs. being a monsters. Chat-GPT and the unleashing of monsters into the world A changing lens of disability - Jacob's relationship with the book as he lost his sight. Steampunk as a modern concept; when your book is written in 1818, things that appear anachronistic are actually contemporary!

Links to things we discussed:

Frankenstein by Mary Shelley Shrek Beyond Cataclysm - a "micro-publisher" Accessible Games LP Hartley's The Go Between Bram Stoker's Dracula Free Wrench series by Joseph R. Lallo

Music & Editing by CM Lowry  

What is Roleplay #9 – Chance & Probability with Cezar Capacle

Welcome to Episode 9 of ‘What Is Roleplay?! 
This episode we are joined by Cezar Capacle to discuss Chance & Probability

Be amazed by Cezar's amazing productivity levels - 20+ games in three years! What on earth are "Conflict Resolution Mechanics"? We explore mechanics within various games systems that make good use of chance and probability Listen as Cezar's technique of 'playstorming' builds a game within the actual play section, involving a Knight, a Ford Fiesta, Glory & Chaos!

Links to things we discussed:

Games:

Push Dungeons & Dragons MÖRK BORG Death in Space Call of Cthulu Mothership Dread Spectaculars Ironsworn Powered by the Apocalypse Grimdark Lucky for None Savage Worlds Stuck Derelict Delvers

Books, Authors & Publishers:

Adams Media The Die Decides by CM Lowry Rowan, Rook & Decard Odd Jobs: RPG Micro-settings Vol. 1 by Sasha Sienna & Jonathan Sims MacGuffin & Co Publishers Loot The Room Tim Clare The Ultimate RPG Character Backstory Guide, Expanded Genres Edition by James D’Amato

Podcasts:

Cezar Capacle on Dieku Podcast Cezar Capacle on the Yes Indie'd Pocast

More about Cezar

Capacle Twitter - @capacle Capacle on itch -  capacle.itch.io Capacle on Bento - bento.me/capacle

More about Ud

CM Lowry on Twitter - @cmlowryauthor Website - beyondcataclysm.co.uk

With music generously provided by:
Powerplant & Imploders.

A Void with James Wallis

This month CM Lowry is talking to author and games historian James Wallis about A Void by Georges Perec in ‘This Book I Read...

Topics covered include:

The excitement of creating stories within the worlds that others have designed. Constrained creativity, and the Oulipo literary movement. How games and role-play create wonderful narrative and encourage creativity. The challenge of books that ask a lot of the reader, yet are incredible still to refer back to - "One for your library section".

Links to things we discussed:

Sonic in the Fourth Dimension Oulipo - the French constrained writing collective A hundred thousand billion poems  Hennimore's Hoard of Haiku in the Beyond Cataclysm store Life: A User's Manual by Georges Perec The Exeter Text by Georges Perec All Quiet on the Western Front/Nothing New in the West by Erich Maria Remarque Everyone is John RPG The Raven by Edgar Allan Poe Article discussing Auto-hit into Into The Odd by Chris Mcdowall Riddley Walker by Russell Hoban If on a Winter's Night a Traveler by Italo Calvino Ocean of Stars by John Dodd Ludonarrative Dissidents podcast Bluebeard's Bride RPG by Magpie Games

Music & Editing by CM Lowry 

What is Roleplay #8 Personal Play with James D’Amato

Welcome to Episode 8 of ‘What Is Roleplay?! 
This episode we are joined by James D'Amato to discuss Personal Play

An important, yet often undiscussed, topic - personal play encompasses anything in game play that you do on your own - things like world building, rolling dice to create a character, and writing character backstories. The realisation that roleplaying isn't just the time we spend around a table with other people. 'Play' is something that we are encouraged to grow out of as we reach adulthood - in reality it is fun and therapeutic for adults too! Personal play as a good option for folks who don't get to game with others as often as they'd like.

Links to things we discussed:

Games:

Dungeons & Dragons The Traveller RPG MÖRK BORG We Sail Beyond Microscope Paranoia Spire In The Blue Light Skyjacks Illimat Boardgame

Books, Authors & Publishers:

Adams Media The Die Decides by CM Lowry Rowan, Rook & Decard Odd Jobs: RPG Micro-settings Vol. 1 by Sasha Sienna & Jonathan Sims MacGuffin & Co Publishers Loot The Room Tim Clare The Ultimate RPG Character Backstory Guide, Expanded Genres Edition by James D’Amato

Podcasts:

The One Shot Podcast The Skyjacks Podcast Rusty Quill Podcast

More about James

James D'Amato Twitter - @OneShotRPG Find James' book here -  The Ultimate RPG Gameplay

With music generously provided by:
Powerplant & Imploders.