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Welcome to Episode 13 of ‘What Is Roleplay?!
This episode we are joined by Rugose Kohn to discuss Melee Combat
- Trigger warning for violence and body horror!
- Melee combat is usually gritty and visceral hand to hand combat as opposed to more removed and antiseptic approach such as aerial bombardment.
- How early roleplaying games have sort of set the standard of combat as just charging in headlong and hoping for the best where as more modern systems make that approach obsolete and involve more subtilties.
- Experimentation as an exciting approach to roleplaying.
- How gravitating towards combat can squash creativity, whilst finding other ways to deal with the encounter can open up really interesting outcomes.
- Systems that use interesting mechanics to deal with managing conflict such as Powered by The Apocalypse, Lichoma & Fiasco, which emphasise story telling rather than melee combat.
- Rugose shares a fun experience of melee combat in a game of MÖRK BORG at GenCon 2022.
- Chris & Rugose get into some actual play featuring a hardware store in Colorado, billy clubs, concealed hammers and a dishevelled criminal known only as Dobie. Broken arms and lost eyeballs ensue…
Links to things we discussed:
Games:
- MÖRK BORG
- Red Box DnD
- Twilight 2000
- Into The Odd
- Warhammer Fantasy RPG
- 5e DnD
- Powered By The Apocalypse
- Lichoma
- Lancer
- Fiasco
- Four Borg
Books, Authors & Publishers etc:
Film
- Monty Pythons ‘Holy Grail’
- Conan The Barbarian
- Rambo
- Dumb & Dumber
More about Rugose
- Twitter – @RugoseKohn
- Itch – rugose-kohn.itch.io
- Website – rugosekohn.com
More about Us
- CM Lowry on Twitter – @cmlowryauthor
- CM Lowry’s website – All About Chris
- Website – beyondcataclysm.co.uk
- Patreon – Patreon.com/beyondcataclysm
With music generously provided by:
Powerplant & Imploders.