What Is Roleplay?
What Is Roleplay?
What is Roleplay #26 Crits with Steph Windross
Loading
/

Welcome to Episode 25 of ‘What Is Roleplay?’
This episode CM Lowry is joined by Steph Windross to discuss Crits

  • To start the conversation CM Lowry asks Steph to define what the meaning of a Crit in roleplay games
    • Crit is short for Critical Roll, either a Critical Success or a Critical Failure. In short that means you have a rolled either the highest (success) or lowest (failure) number on the dice. These usually have interesting results which impact on the game as you continue to play.
    • CM reminds us that if your unsure about dice you can revisit Episode 1 of What Is Roleplay
  • Most games and systems will require that the dice actually land on a natural 20 in order for that to be considered a Crit Success – so if you roll 18 and add some sort of bonus that makes your score 20 that would not count as a Crit.
  • Steph shares some  about a brilliant Crit Success from her real life adventures in roleplay games such as DnD and Blades in the Dark.
    • In Blades in the Dark Crits create narrative currency for collaborative story telling moments
  • CM & Steph chat about some of the things that can happen when you roll a critical fail – a sort of doubling down on the things that go wrong.
  • CM asks Steph to chat about some games that don’t use Crits. Steph mentions lots of the current batch of OSR (Old-School Renaissance) games
  • CM chats about the exploding dice mechanic, in which a Crit Success means that you get to roll again and add further details to the game story.
  • Steph brings up ICRPG (Index Card Roleplaying Game) as a game that has a set of really interesting mechanics for dice rolling and crits.
  • CM & Steph totally nerd out on MOTHERSHIP and the Panic Engine System that it’s built on.
  • CM asks Steph if there are any card games that use Crits
    • They discuss The Wretched by Chris Bissette and it’s use of a Jenga Tower. If the tower falls that’s a huge Crit Fail and ends the game!
  • CM and Steph agree that they enjoy the rolling dice and allowing chance to determine how the game processes and how the story unfolds.
  • Listen as CM and Steph enjoy an actual play involving Crits, the city of Manchester and trying to park your car without getting a fine from a civil service demon!!
Actual Play Quick-Map drawn by Jog Brogzin
Actual Play Quick-Map drawn by Jog Brogzin
  • Steph chats about her latest project, CALPINI, which is based on the rules light A Dungeon Games by Chris Bissette, which is also compatible with MORK BORG

Links to things we discussed:

Games:

More about Steph

More about Us

Actual Play Quick Map drawn by Jog Brogzin

With music generously provided by:
Powerplant & Imploders

Actual Play Soundscape by Traveling Light

You might also enjoy:

Leave A Comment

Your email address will not be published. Required fields are marked *