Description
The Crawling Chaos
inverts the traditional format of roleplaying games. One player controls a single character – the narrator – against whom the other players, acting as the world and the incidental characters, throw incidents, accidents and unpleasantnesses in an attempt to propel them towards an inevitable and grisly doom.
Zero-Prep Lovecraftian Horror
The conversation begins with the Narrator describing their present situation, one Architect takes an Action to disturb that situation with an incident, the narrator reacts to that intrusion, another architect takes an action to drive the story on further, and go on, towards the revelation of The Awful Truth.
The narrator speaks in first-person, and may only react to characters, threats, and incidents. The architects speak in third-person, and may only describe and control elements external to the narrator.
The conversation continues, eroding the narrator’s Pools, until they find themselves at Mortal Risk, and one architect successfully consummates a final Eldritch Doom and speaks the Final Word.
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