Showing: 51 - 57 of 57 RESULTS

TORQ: Rallyraid RPG

Race along the open road of a weird world to stitch together its people and places in this mixed board/roleplaying game. TORQ is a rules-lite tabletop game for 2-5 players, built for single-session or multi-session campaign play. In TORQ, you are a driver: a traveller with special talents who ventures from community-to-community to help in anyway they can (touchstones: Mad Max, Death Stranding, Redline)

Artefact

ARTEFACT is a story game for one player, designed for contemplative solo play. In the classic dungeon crawl, you follow the lives of adventurers as they overcome challenges to gain prestige and, most importantly, magical treasures. But what were those treasures doing before the adventurers came along? How many aeons have passed, in silent darkness, …

30 Days of MÖRK BORG Adventure Chapbook – Vol 1

Forty-four pages of madness and mayhem to make your players suffer in The Dying World! Plumb the depths of Death’s Fort in search of the riches hidden within. Scale the volcano of The Shattered Tunnels to take on the evil Blood Wizard. Wander the Sarkash in search of The Shrine of Evil.  Three unique offerings for MÖRK BORG consisting of a …

RISE

RISE is a dungeon map drawing game that channels the mischievous spirit of Dungeon Keeper, War For The Overworld, and Overlord. From Anna Blackwell, the creator of DELVE and UMBRA. Put into the blood encrusted boots of a Dungeon’s Keeper, you will have to build your dungeon, hire minions (and keep them happy), and face …

What Is Roleplay? – #2 DEATH!!! with CJ Eggett

This episode we are joined by CJ Eggett to discuss DEATH!!!

How the threat of death or overcoming death is the driving force in most roleplay games.
How loss, madness and other missing pieces are analogues for death

Esoteric Enterprises

Imagine the typical adventuring party of most old-school games, but in a modern-day setting. A world with police, the internet, chain stores… The familiar band of mercenaries, occultists, criminals, weirdos and outcasts drift into the underworld. This is the premise of Esoteric Enterprises: the occult exists in a dangerous black market, where organised criminals traffic …